Using JSX
Stencil components are rendered using JSX, a popular, declarative template syntax. Each component has a render
function that returns a tree of components that are rendered to the DOM at runtime.
Basics
The render
function is used to output a tree of components that will be drawn to the screen.
class MyComponent {
render() {
return (
<div>
<h1>Hello World</h1>
<p>This is JSX!</p>
</div>
);
}
}
In this example we're returning the JSX representation of a div
, with two child elements: an h1
and a p
.
Host Element
If you want to modify the host element itself, such as adding a class or an attribute to the component itself, use the <Host>
functional component. Check for more details here
Data Binding
Components often need to render dynamic data. To do this in JSX, use { }
around a variable:
render() {
return (
<div>Hello {this.name}</div>
)
}
If you're familiar with ES6 template variables, JSX variables are very similar, just without the $
:
//ES6
`Hello ${this.name}`
//JSX
Hello {this.name}
Conditionals
If we want to conditionally render different content, we can use JavaScript if/else statements:
Here, if name
is not defined, we can just render a different element.
render() {
if (this.name) {
return ( <div>Hello {this.name}</div> )
} else {
return ( <div>Hello, World</div> )
}
}
Additionally, inline conditionals can be created using the JavaScript ternary operator:
render() {
return (
<div>
{this.name
? <p>Hello {this.name}</p>
: <p>Hello World</p>
}
</div>
);
}
Please note: Stencil reuses DOM elements for better performance. Consider the following code:
{someCondition
? <my-counter initialValue={2} />
: <my-counter initialValue={5} />
}
The above code behaves exactly the same as the following code:
<my-counter initialValue={someCondition ? 2 : 5} />
Thus, if someCondition
changes, the internal state of <my-counter>
won't be reset and its lifecycle methods such as componentWillLoad()
won't fire. Instead, the conditional merely triggers an update to the very same component.
If you want to destroy and recreate a component in a conditional, you can assign the key
attribute. This tells Stencil that the components are actually different siblings:
{someCondition
? <my-counter key="a" initialValue={2} />
: <my-counter key="b" initialValue={5} />
}
This way, if someCondition
changes, you get a new <my-counter>
component with fresh internal state that also runs the lifecycle methods componentWillLoad()
and componentDidLoad()
.
Slots
Components often need to render dynamic children in specific locations in their component tree, allowing a developer to supply child content when using our component, with our component placing that child component in the proper location.
To do this, you can use the Slot tag inside of your my-component
.
// my-component.tsx
render() {
return (
<div>
<h2>A Component</h2>
<div><slot /></div>
</div>
);
}
Then, if a user passes child components when creating our component my-component
, then my-component
will place that
component inside of the second <div>
above:
render(){
return(
<my-component>
<p>Child Element</p>
</my-component>
)
}
Slots can also have name
s to allow for specifying slot output location:
// my-component.tsx
render(){
return [
<slot name="item-start" />,
<h1>Here is my main content</h1>,
<slot name="item-end" />
]
}
render(){
return(
<my-component>
<p slot="item-start">I'll be placed before the h1</p>
<p slot="item-end">I'll be placed after the h1</p>
</my-component>
)
}
Slots are native to the Shadow DOM, but Stencil polyfills
the behavior to work for non-shadow components as well. However, you may encounter issues using slots outside the Shadow DOM especially with
component trees mixing shadow and non-shadow components, or when passing a slot through many levels of components. In many cases, this behavior can
be remedied by wrapping the slot
in an additional element (like a div
or span
) so the Stencil runtime can correctly "anchor" the relocated
content in its new location.
Dealing with Children
The children of a node in JSX correspond at runtime to an array of nodes,
whether they are created by mapping across an array with
Array.prototype.map
or simply declared as siblings directly in JSX. This means that at runtime the
children of the two top-level divs below (.todo-one
and .todo-two
) will be
represented the same way:
render() {
return (
<>
<div class="todo-one">
{this.todos.map((todo) => (
<span>{ todo.taskName }</span>
)}
</div>
<div class="todo-two">
<span>{ todos[0].taskName }</span>
<span>{ todos[1].taskName }</span>
</div>
</>
)
}
If this array of children is dynamic, i.e., if any nodes may be added,
removed, or reordered, then it's a good idea to set a unique key
attribute on
each element like so:
render() {
return (
<div>
{this.todos.map((todo) => (
<div key={todo.uid}>
<div>{todo.taskName}</div>
</div>
))}
</div>
)
}
When nodes in a children array are rearranged Stencil makes an effort to
preserve DOM nodes across renders but it isn't able to do so in all cases.
Setting a key
attribute lets Stencil ensure it can match up new and old
children across renders and thereby avoid recreating DOM nodes unnecessarily.
Do not use an array index or some other non-unique value as a key. Try to ensure that each child has a key which does not change and which is unique among all its siblings.
Handling User Input
Stencil uses native DOM events.
Here's an example of handling a button click. Note the use of the Arrow function.
...
export class MyComponent {
private handleClick = () => {
alert('Received the button click!');
}
render() {
return (
<button onClick={this.handleClick}>Click Me!</button>
);
}
}
Here's another example of listening to input change
. Note the use of the Arrow function.
...
export class MyComponent {
private inputChanged = (event: Event) => {
console.log('input changed: ', (event.target as HTMLInputElement).value);
}
render() {
return (
<input onChange={this.inputChanged}/>
);
}
}
Complex Template Content
So far we've seen examples of how to return only a single root element. We can also nest elements inside our root element
In the case where a component has multiple "top level" elements, the render
function can return an array.
Note the comma in between the <div>
elements.
render() {
return ([
// first top level element
<div class="container">
<ul>
<li>Item 1</li>
<li>Item 2</li>
<li>Item 3</li>
</ul>
</div>,
// second top level element, note the , above
<div class="another-container">
... more html content ...
</div>
]);
}
Alternatively you can use the Fragment
functional component, in which case you won't need to add commas:
import { Fragment } from '@stencil/core';
...
render() {
return (<Fragment>
// first top level element
<div class="container">
<ul>
<li>Item 1</li>
<li>Item 2</li>
<li>Item 3</li>
</ul>
</div>
<div class="another-container">
... more html content ...
</div>
</Fragment>);
}
It is also possible to use innerHTML
to inline content straight into an element. This can be helpful when, for example, loading an svg dynamically and then wanting to render that inside of a div
. This works just like it does in normal HTML:
<div innerHTML={svgContent}></div>
Getting a reference to a DOM element
In cases where you need to get a direct reference to an element, like you would normally do with document.querySelector
, you might want to use a ref
in JSX. Lets look at an example of using a ref
in a form:
@Component({
tag: 'app-home',
})
export class AppHome {
textInput!: HTMLInputElement;
handleSubmit = (event: Event) => {
event.preventDefault();
console.log(this.textInput.value);
}
render() {
return (
<form onSubmit={this.handleSubmit}>
<label>
Name:
<input type="text" ref={(el) => this.textInput = el as HTMLInputElement} />
</label>
<input type="submit" value="Submit" />
</form>
);
}
}
In this example we are using ref
to get a reference to our input ref={(el) => this.textInput = el as HTMLInputElement}
. We can then use that ref to do things such as grab the value from the text input directly this.textInput.value
.
Avoid Shared JSX Nodes
The renderer caches element lookups in order to improve performance. However, a side effect from this is that the exact same JSX node should not be shared within the same renderer.
In the example below, the sharedNode
variable is reused multiple times within the render()
function. The renderer is able to optimize its DOM element lookups by caching the reference, however, this causes issues when nodes are reused. Instead, it's recommended to always generate unique nodes like the changed example below.
@Component({
tag: 'my-cmp',
})
export class MyCmp {
render() {
- const sharedNode = <div>Text</div>;
return (
<div>
- {sharedNode}
- {sharedNode}
+ <div>Text</div>
+ <div>Text</div>
</div>
);
}
}
Alternatively, creating a factory function to return a common JSX node could be used instead since the returned value would be a unique instance. For example:
@Component({
tag: 'my-cmp',
})
export class MyCmp {
getText() {
return <div>Text</div>;
}
render() {
return (
<div>
{this.getText()}
{this.getText()}
</div>
);
}
}